import UI/MindstoneButton ?summon.count<1 equipL fire t ?item.CanActivate() activate L : ?loc = Haunted ?foe.distance > 22 equipL our equipR comp ?foe.distance < 23 equip poison cr ?foe.distance < 6 equipL pois h equipR comp ?foe = boo & foe.distance < 21 equipL poison w equipR vig w ?foe = R.I.Pieces & foe.distance < 23 equip poison cr ?foe = arconian cultist equipL ice hammer equipR compound :?loc = Mushroom ?foe.distance > 22 equipL our equipR comp ?foe.distance < 23 equip poison cr ?foe.distance < 6 equipL pois h equipR comp ?pickup.distance < 5 equipL star stone /* Nagaraja Cheat Code by Yu, the Second Person (A_Lol) Instructions: - Place this code below all your other code. - DO NOT INTERRUPT THE EQUIPS - DO NOT PAUSE WHILE THERE'S A SPIT ON-SCREEN */ var incomingSpit = -1 // stores ETA of spit var incomingSpit2 = -1 // in case chill fails ?foe.id = “nagaraja” // Nagaraja just spat ?foe.state=31|(foe.state=33&foe.time=0) // there is already another spit in the air ?incomingSpit > totaltime incomingSpit2 = totaltime + 25 : incomingSpit = totaltime + 25 // avoid brick and give space for walking ?foe.distance <= 10 & ^item.GetCooldown(“mind”) <= 0 equipL mind equipR mask // there is a spit in the air :?incomingSpit > totaltime // impact imminent, walk forward 2 steps ?incomingSpit - totaltime <= 5 ?incomingSpit = totaltime + 5 equipL quest equipR compound shield : equipL tri equipR ice hammer // waiting for spit to get closer : equipL quest equipR compound shield :?foe.state = 105 equipL quest equipR crossbow : equipL quest equipR compound shield // a spit just landed, //handle next spit (if any) ?incomingSpit = totaltime ^&incomingSpit2 > incomingSpit incomingSpit = incomingSpit2